
Medina: Receive Gold for each Rural Population of the City when you create a Specialist. Effect scales with Game Speed.
Mamluk: Unique Cavalry Unit. When Stationed in or Occupying a Settlement, receive increased Combat Strength for every Urban Population in this Settlement.
Ālim: Unique Great Person Unit. Can only be built in Cities with a Ulema, and the specific Ālim received is random. Each Ālim can only be received once. Cost increases per Ālim built.
House of Wisdom: Adds
Science. Gain a set number of Relics. Increased
Science on Great Works. Has a set number of Great Works slots. Must be built adjacent to an Urban tile.
Ulema: Unique Quarter. Adds
Science to all Specialists in this city.
Madrasa: Unique Building.
Science Base.
Science adjacency for Quarters and
Science Buildings.
Mosque: Unique Building. Happiness base. Happiness Adjacency for Culture Buildings and Culture Adjacency for Happiness Buildings. Unlocks the ability to found a Religion.
Scientific
Cultural
Camels
Coast