
Phoenician Heritage: Can only have one City. Towns cannot use Convert to City. When you create a Merchant or Colonist Unit, gain a copy of that Unit.
Numidian Cavalry: Unique Cavalry Unit. Can only be purchased and are more expensive than other Cavalry Units. Increased Combat Strength for each Unique City Resource assigned to your Capital.
Colonist: Replaces Settler. Increased Embarked Movement. Increased Population if settled adjacent to a Resource.
Byrsa: Gold Base. Trade Routes from this Settlement cannot be plundered. All tiles in this City that are adjacent to Coast and eligible for Walls receive a Wall. Must be placed adjacent to a Coast tile.