
Lords of the South: Increased Influence on City Halls and the Palace if adjacent to Coast tiles. Cannot incorporate City-States.
Kalia: Unique Naval Unit. Increased Combat Strength against Districts.
Tehina: Unique Scout Unit. Can enter Ocean tiles (without taking damage) and embark at the start of the Age. Cannot disembark in Distant Lands, but can use Coastal Raid on adjacent Discoveries.
Ha'amonga 'a Maui: Increased Culture. Increased Culture and Food on Fishing Boats in this Settlement. Gain a Cultural Attribute Point. Must be placed adjacent to Coast tiles.
Tofi'a: Unique Quarter. Increased Culture for every Trade Route you have to a City-State. Scouts in any Age from a civilization with a Tofi'a can enter Ocean tiles without taking damage (but cannot disembark in Distant Lands in the Antiquity Age). If your only Tofi'a is Pillaged, new Scout Units will not be able to enter Deep Ocean, but existing Scouts with the ability will retain it; if you conquer a Tofi'a, you will get this ability. Tonga can get Scouts by levying Units.
Langi: Culture Base. Food adjacency with Resources.
Vaikaukau: Happiness Base. Culture adjacency with Coast tiles.
Expansionist
Diplomatic
Coast
Tropical